TFT 17.2 Patch Notes
Check out the TFT 17.2 Patch Notes for the latest updates on Set 17. Detailed breakdown of champion changes, new traits, and Tier List updates. Master the new meta today!
What day is the TFT Patch 17.2 release date?
TFT Patch 17.2 is scheduled to go live on Wednesday, April 29, 2026.
April 29, 2026
Note: TFT Mobile: The update might appear on the App Store/Play Store 5–24 hours later than the PC version.

Champion Changes
Caitlyn
- Headshot missile speed: 2500 ⇒ 3000
Cho’Gath
- Base HP: 650 ⇒ 700
- Bonus Health: 25/35/65/110 ⇒ 30/40/70/115
Ezreal
- Ability Damage: 155/235/355 AD ⇒ 160/240/365 AD
- Ability Damage: 10/15/25 AP ⇒ 14/21/32 AP
Talon
- Ability damage now correctly benefits from Omnivamp
- Attack Speed: 0.8 ⇒ 0.75, Ability Damage: 460/690/1090 ⇒ 430/645/1000
Gnar
- Ability Damage: 225/340/525/860 ⇒ 225/340/560/860
Gragas
- Healing: 385/440/600/760 ⇒ 415/470/630/790
Jinx
- AD Ability Damage: 27/40/60/102 ⇒ 29/44/65/110
Milio
- Ability Damage: 230/345/520/885 ⇒ 255/380/575/975
- Bounce Damage: 75/115/175/300 ⇒ 85/130/190/325
Diana
- Shield: 225/275/375 ⇒ 250/290/375
- Ability Damage: 45/70/110 ⇒ 50/75/120
- Magic On-Hit Damage: 50/75/130 ⇒ 52/78/135
Lulu
- Mana: 0/60 ⇒ 0/55.
- Medallion Gold: 1/3/6 ⇒ 1/3/5
Maokai
- Max HP % Passive: 45 ⇒ 50
Miss Fortune
- Channeler Ability Damage: 65/100/155 AD ⇒ 72/108/173 AD
- Replicator Mana: 20/70 ⇒ 20/65
Samira
- Ability Damage: 380/570/915 AD ⇒ 360/540/860 AD
Viktor
- Ability Damage: 200/300/530 AP ⇒ 185/275/475 AP
Urgot
- Mecha Passive AD: 250% basic AD ⇒ 225% basic AD
Corki
- AD Ability damage: 28/42/280 ⇒ 30/44/280
Karma
- Attack Speed: 0.75 ⇒ 0.8
Kindred
- Spell Damage: 60/90 AD ⇒ 75/115 AD
LeBlanc
- Passive Damage: 57/86 AP ⇒ 62/93 AP
Master Yi
- Passive Damage: 60/90 AD ⇒ 70/105 AD
- Move Speed within his spell reduced to avoid targeting bugs
Xayah
- Spell Damage: 48/72 AD ⇒ 45/68 AD
The Mighty Mech
- Base Ability Heal: 850/1200/3000 AP ⇒ 900/1300/3000 AP
3-star The Mighty Mech
- The Mighty Mech Durability: 90% ⇒ 60%
- Ability Damage AoE: 1500% AD ⇒ 800% AD
- Ability Damage Line: 4000% AD ⇒ 2000% AD
Nunu
- Base Mana: 40/145 ⇒ 40/155
- Stun Duration: 1.75/2/8 ⇒ 1.5/1.75/8
Tahm Kench
- Oracle Rewards scale less with Tahm Kench rounds fielded. Gold chance/Tailored Champion Chance decreased.
- Ability Heal: 275/315/1500 AP ⇒ 300/360/1500 AP
- Tahm Kench 3-star Ability Damage: 800% AP ⇒ 1500% AP
Aurelion Sol 3-star
- Fighter Damage: 450 AP ⇒ 275 AP
LeBlanc 3-star
- Passive Damage: 400 AP ⇒ 250 AP
Graves
- Spell Damage: 360/540 AD ⇒ 390/585 AD
- Secondary Spell Damage: 120/180 AD ⇒ 135/200 AD
Assault Frame Upgrades:
- Leeching Implants AD: 15/30% ⇒ 10/20%
- Grav Booster Attack Speed: 70% ⇒ 40%
- Heavy Plating Resists: 30 ⇒ 20
- Meltthrough Resist Reduction: 5 ⇒ 4
Graves Marksman Frame Upgrades:
- Double Tap Chance: 20/30% ⇒ 25/35%
- Precision Scope AD: 10/20/30% ⇒ 12/24/36%
Jhin
- Ability AD damage: 38/57/644 ⇒ 41/62/644
Fiora
- Mana: 0/80 ⇒ 0/70
Shen
- On-Hit Spell Damage: 40/60 AP ⇒ 45/75 AP
- Shield Base: 225/300 AP ⇒ 200/250 AP
- Shield HP Ratio: 10% ⇒ 15%
Sona
- Debris Initial Damage: 260/390 AP ⇒ 280/420 AP
- Sona 5th Cast Damage: 620/930 AP ⇒ 680/1050 AP
Vex
- Autoattack Range: 8 Hexes ⇒ 5 Hexes
- Ability Damage: 140/210/1000 ⇒ 130/195/1000
Trait Changes
Anima
Double-Up: Anima Tech Per Loss: 25 ⇒ 18
Anima Squad Armory Time: 35s ⇒ 28s
To be Added in tooltip in 17.3] Modifier on Loss if Partner Wins: 50% total ⇒ 85% total
- 300 Tech Cashout option: 1x Tier 2 Item + 1x Aurora >> 1x Guiding Hex + 2-star Aurora + 7g
- 300 Tech Cashout option: 1x Tier 2 Item + 1x Illaoi >> 1x Tentacle Slam + 2-star Illaoi + 7g,
- 300 Tech Cashout option: 1x Gold item + 2 star Briar >> 1x Savage Slicer + 3-star Briar + 7g
- 300 Tech Cashout option: 1x Gold item + 2 star Jinx >> 1x Rocket Swarm + 2-star Jinx + 15 gold
Tier 1 Items Savage Slicer: Briar Bonus Hits: 6 ⇒ 10
Tier 1 Items Rocket Swarm: Jinx Bonus Damage: 45% ⇒ 35%
Tier 2 Items The Annihilator Delay: 18s ⇒ 16s
Tier 2 Items Battle Bunny Crossbow can now only stack 1 time per basic attack, even if the attack hits multiple time (Xayah, Graves)
Tier 2 Items Cyclonic Slicers Razor Damage (Stage 2-6): 100/100/150/200/250 ⇒ 80/80/100/130/160
Tier 2 Items UwU Blaster AD: 15% ⇒ 25%
Arbiter Input
- Deal Damage 10 Times: AP Gained: 8/12 ⇒ 7/10, Permanent Max HP Gained: 11/17 ⇒ 13/20
- Each Arbiter Star Level: Gain Gold Chance: 5/5% ⇒ 8/8%, Permanent Max HP Gained: 10/10 ⇒ 12/12
- Every 3 Attacks AP Gained: 6/9 ⇒ 5/8
- Every 4 Seconds Gain Leona Chance: 18/25% ⇒ 15/22%
- Fall Below 40% HP AS Gained: 70/100% ⇒ 80/120%, Max HP Shield Gained: 55/85% ⇒ 50/75%
- Rerolled Previous Turn: Max HP Shield Gained: 40/60% ⇒ 44/66%, Permanent Max HP Gained: 50/75 ⇒ 67/100
- Spend 50 Mana Permanent Max HP Gained: 24/36 ⇒ 20/30
Brawler
- Bonus Health: 20/40/60% ⇒ 25/45/65%
Challenger
- Attack Speed (4/5): 36/48% ⇒ 40/55%
Mecha
- AD/AP: 20/35% ⇒ 25/45%
Psionic 4-Piece Items
- Biomatter Preserver Base Health: 400 ⇒ 550
- Drone Uplink Ability Power: 25 ⇒ 30, Repeated Damage: 20 ⇒ 25%
- Sympathetic Implant Base Mana Regen: 2 ⇒ 4, True Damage: 20% ⇒ 25%
- Target-Lock Optics Base AD: 15% ⇒ 25%, Heal: 15% ⇒ 20%
Meeple 7 Piece Gold Per Cloned Champion
- 1-cost: 3g => 2g
- 2-cost: 6g => 5g
- 3-cost: 10g => 8g
- 4-cost: 2g => 1g
- 5-cost: 5g => 2g
Stargazer
- Huntress Stargazer Attack Speed: 10/30/45% ⇒ 12/35/55%, Heal: 10% ⇒ 15%
- Fountain Temporarily disabled as we find a better fit for Lulu and Xayah
- Medallion Damage Amp Per 3-star: 6.5% ⇒ 5%
- Mountain Percent Health: 12% ⇒ 15%, AD/AP: 12% ⇒ 15%, Resists: 12 ⇒ 10, Attack Speed: 12% ⇒ 10%
Timebreaker [Reworked]
- (2): Your team gains 15% Attack Speed
- (3): When you lose, gain free rerolls. When you win, store XP in a Temporal Core (scales with stage). Rerolls (stage 2-5+): 1/2/2/3. Temporal Cores (stage 2-5+): 2/2/3/4
- (4): Timebreakers gain an additional 50% Attack Speed
Augments
AFK
- Gold: 20 ⇒ 17
At What Cost
- XP: 12 ⇒ 8
Anima Commander
- HP: 10 ⇒ 5
The Big Bang (Meepsie)
- Ability Damage: 265/400/600/1000 AP ⇒ 240/360/560/950 AP, Falloff Per Hex: 35% ⇒ 45%
Bronze for Life I
- Damage Amp: 2.5% ⇒ 2%
Bronze for Life II
- Damage Amp: 2.5% ⇒ 2%
Cosmic Restart can no longer appear if a Hero Augment was selected.
Dummify can no longer appear if a Hero Augment was selected.
Early Learnings Initial
- AD & AP: 4 ⇒ 1
Expedition
- Gold: 27 ⇒ 20
Forged in Strength
- Health Threshold: 40 ⇒ 35
Golden Gamble 2-1, 3-2, and 4-2 versions are all now excluded from each other.
Hedge Fund
- Gold: 25 ⇒ 22
Heroic Grab Bag
- Gold: 5 ⇒ 4
New Recruit
- +1 Team Size + 1 Champion Duplicator ⇒ +1 Team Size + 3 4-cost champions
No Scout No Pivot
- AD&AP per round: 1.5% ⇒ 1.0%
Cosmic Restart, Dummify, and Restart Mission can no longer be offered with No Scout No Pivot.
On a Roll
- Rerolls: 2 ⇒ 1, Gold: 2 ⇒ 6
Patience is a Virtue
- Rerolls Per Turn: 2 ⇒ 1, Initial Rerolls: 0 ⇒ 4
Prismatic Ticket
- Reroll Chance: 50% ⇒ 45%
Reach for the Stars (Jax)
- Resists: 45 ⇒ 50
Restart Mission
- Can no longer appear if a Hero Augment was selected.
Savings Account
- Gold: 30 ⇒ 25
Slightly Magic Roll
- Gold: 10 ⇒ 8
Solo Plate
- Max HP: 20% ⇒ 17%
Termeepnal Velocity (Poppy)
- Ability Damage: 320/480/800/1200 AD ⇒ 340/510/850/1450 AD
The Tower Dummy
- HP per stage: 800/1100/1900/2400 ⇒ 600/900/1500/2000
Twin Guardians
- AR/MR: 45 ⇒ 35
Two Tanky
- HP: 600 ⇒ 500
Tiny Titan
- HP: 30 ⇒ 20
Two Much Value
- Disabled
Pandora’s Bench
- Removed
NEW Heat Death (Gold Augment Stage 2 Only)
- Gain a Mordekaiser. Your strongest Mordkaiser becomes a Magic Fighter with a slowly growing aura that deals damage over time.
NEW Self Destruct (Gold Augment Stage 2 Only)
- Gain a Gragas. Your strongest Gragas becomes a Magic Fighter with a massive explosion, but also damages himself.
NEW Shieldmaiden (Gold Augment Stage 2 Only)
- Gain a Leona. Your strongest Leona becomes an Attack Fighter that dashes through enemies to deal physical damage, stunning the first target hit.
NEW Heart of the Swarm (Prismatic Augment Stage 2 Only)
- All 3-star units now count towards Swarmling power. At level 10, while fielding 6 unique 3-star units, Primordians summon the APEX PRIMORDIAN. Gain a Briar, Bel’veth, and Rek’sai.
NEW Divine Amendment (Gold Augment Stage 3 Only)
- Arbiters add a second effect to their law. Gain a Leona and a Zoe.
Emblems
Dark Star Emblem
- AD/AP: 25% ⇒ 18%
Rogue Emblem
- Damage Amp: 15% ⇒ 10%
Shepherd Emblem
- Mana Regen: 3 ⇒ 2
- Mana Share: 12% ⇒ 8%
Space Groove Emblem
- Mana Regen: 3 ⇒ 0, Health: 0 ⇒ 200
- Groove Duration on Cast: 3s ⇒ 2.5s
- Can no longer trigger more than 1 time every 4 seconds.
Timebreaker Emblem
- Health: 300 ⇒ 200
Vanguard Emblem
- Health: 150 ⇒ 0
- AP Per Shield: 3 ⇒ 2
Voyager Emblem
- Omnivamp: 18% ⇒ 10%
- Bonus Resists: 15 ⇒ 10
Item Changes
- Ahri’s Aura Foxfire Damage: 55% AP ⇒ 50% AP
- Dawncore Mana Regen: 0 ⇒ 2, AD/AP: 20% ⇒ 15%
- Ekko’s Patience Bonus Ability Damage: 45% ⇒ 40%
- Kayle’s Exaltation Removed
- Titanic Hydra Splash Damage: 8% AD ⇒ 6% AD
- Thresh’s Lantern Armor/Magic Resist: 25 ⇒ 35
- Yasuo’s Bladework Bonus Attack Interval: 3.5s ⇒ 3s