Discover the complete ARAM Mayhem Augment full list for Patch Notes 26.22 – Updated: November 4, 2026.

Big Shot

Big Shot

A large percent of your Attack Speed is converted to Critical Strike Damage.

Mosh Monster

Mosh Monster

Using your Ultimate Ability grants you increased Health and creates a zone around you that slows Enemy Champions. Takedowns increase the amount of Bonus Health you get and the size of the slow zone.

Third Times The Harm

Third Times The Harm

Attacking an enemy champion three times deals a burst of damage and grants you a burst of Attack Speed.

Totentanz Aram Mayhem

Totentanz

Gain a Summoner Spell that lets you “Dance with Death”, granting you immortality for 5 seconds, but if you don’t get a takedown during that time, you’ll get dragged to the underworld.

Group Hug Aram Mayhem

Group Hug

One of your Abilities that heals or shields also heals or shields nearby allies.

Draw Your Sword

Draw Your Sword

Become melee, modifying your attack range to 200 units. Additionally, gain 30% bonus attack damage, 25% bonus attack speed, 30% bonus health, 25% bonus movement speed, and 20% life steal. These bonuses are increased by 0 to 30.

Infinite Recursion

Infinite Recursion

Gain 60 ability haste, increased by 3 each time you score a champion takedown.

Eureka

Eureka

Gain ability haste equal to 30% AP.

Back To Basics

Back To Basics

Your champion abilities deal 35% increased damage and you gain 70 ability haste and 35% increased healing and shielding from all sources, but your ultimate ability is permanently sealed.

Mad Scientist

Mad Scientist

Upon acquiring this augment and each time you respawn, gain either 30% adaptive force, 20% bonus health, and 40% increased size or 70 ability haste, 40% bonus movement speed, and 40% reduced size.

Goliath

Goliath

Grants 35% bonus health, 15% adaptive force, and 50% increased size.

Jeweled Gauntlet

Jeweled Gauntlet

Your abilities can now critically strike for (145% + bonus critical damage) damage. Additionally, gain 25% (+ 4.5% per 100 AP) critical strike chance. If both Jeweled Gauntlet and Vulnerability are equipped, only rolls the critical strike chance of the augment that has the higher critical damage (or either if equal).

Windspeaker's Blessing Aram

Windspeaker’s Blessing

Your or allies’ heals and shields on yourself, or your heals and shields on allies, grant the target 30 to 60 bonus armor and bonus magic resistance for 3 seconds.

Ultra Hydra Aram

Ultra Hydra

Quest: Ultra Hydra – Immediately: Gain a Tiamat when completing a Hydra Item. Requirement: Possess Ravenous Hydra, Profane Hydra, and Titanic Hydra. Reward: Gain Ultra Hydra.

Mystic Punch

Mystic Punch

Basic attacks on-hit reduce the cooldowns of your abilities by 1.25 seconds.

Giant Slayer Aram

Giant Slayer

Become tiny, reducing your size by 75% and gaining 30% bonus movement speed. Additionally, deal 10;15;25;30 bonus damage against enemy champions with greater size than you.

Quest: Wooglet's Witchcap

Quest: Wooglet’s Witchcap

Gain a Needlessly Large Rod. Quest: Obtain Rabadon’s Deathcap and Zhonya’s Hourglass. Reward: Upon completing your Quest, convert the items you obtained for the quest into Wooglet’s Witchcap.

Dual Wield

Dual Wield

Your basic attacks launch a bolt at the target that fires after a 0.225-second delay on-attack, deals 40% of the triggering attack’s pre-mitigation damage, and applies on-hit effects at 40% effectiveness. Additionally, increase your total attack speed by 20%.

Infernal Conduit

Your Abilities apply an infinitely stacking Burn

Transmute: Chaos

Transmute: Chaos

Gain two completely random augments, excluding the other two offerings in your current assortment.

Hand of Baron

Hand of Baron

Gain 33% Adaptive Force. Nearby allied minions are greatly empowered.

Final Form

Final Form

Casting your ultimate ability empowers you for 10 seconds, causing you to gain a shield for 50% of your maximum health, 20% omnivamp, and 30% bonus movement speed for the duration (20 second cooldown).

Quest: Urf's Champion

Quest: Urf’s Champion

Quest: Score 18 champion takedowns. Reward: Upon completing your Quest, you receive The Golden Spatula.

Biggest Snowball Ever

Upgrades your Mark into a massive snowball, empowering it with an increased size radius and the ability to pass through non-champions. The snowball additionally explodes upon impact of the target hit to deal 200 to 350 (+ 100% bonus AD) (+ 60% AP) magic damage to all nearby enemies, knock them up for 0.75 seconds, and slow them by 20% for 2 seconds. Additionally, your Mark cooldown is reduced equivalent to 100 ability haste. If Mark is not equipped, the summoner spell in the slot not occupied by Flash is replaced with Mark. Non-champions hit are stunned for 1.25 seconds.

Omni Soul

Grants 3 random Dragon Soul.

Archmage

Archmage

Casting a spell refunds another random spell’s cost by the required number of% of the original spell’s Cooldown.

Circle of Death

Circle of Death

Healing and health regeneration you do causes you to deal 70% of that value in magic damage to the nearest enemy champion within 1000 units.

Scopiest Weapons

Scopiest Weapons

Gain 250/150 bonus attack range.

Echo Cast

Echo Cast

Casting your chosen ability sends a clone toward your mouse position and recasts it.

Goldrend

Goldrend

Damaging basic attacks or abilities against enemy champions deal 50 to 150 (+ 40% bonus AD) (+ 20% AP) bonus magic damage, and grant you 30 gold and 25% bonus movement speed for 1.5 seconds (30 second cooldown per champion).

Dashing

Dashing

Abilities with dashes or blinks gain 175 ability haste. Kalista is granted 125% bonus attack speed instead.

Ultimate Awakening

Ultimate Awakening

Casting your ultimate ability resets the cooldowns of all your basic abilities and grants you 300 basic ability haste for 15 seconds (20 second cooldown). Additionally, gain 30 ultimate haste.

Stats on Stats on Stats!

Stats on Stats on Stats!

Gain 5 Stat Anvils, with a higher chance of obtaining Gold and Prismatic tier anvils. Additionally, on the next round of augment selection, you gain an additional reroll per augment slot.

En Passant

En Passant

Periodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack.

Protein Shake

Gain 25% (+ 35% per 100 bonus armor) (+ 35% per 100 bonus magic resistance) heal and shield power.

Blade Waltz

Blade Waltz

Gain the Blade Waltz Summoner Spell. Blade Waltz makes you untargetable while you dash at and damage enemies repeatedly.

Courage of the Colossus

Courage of the Colossus

Immobilizing or grounding an enemy champion grants a shield for 3 seconds that absorbs 100 to 300 (+ 5% maximum health) damage (5 second cooldown per cast instance). Shields can stack between multiple triggers of this effect, though not refreshing the duration of previous shields.

Symphony of War

Symphony of War

Gain the Conqueror and Lethal Tempo keystone runes.

Master of Duality

Master of Duality

Basic attacks on-hit grant 6 to 18 ability power and damaging abilities once per cast instance grant 3 to 9 bonus attack damage, lasting for 5 seconds, with the duration of both refreshing on subsequent hits, and stacking infinitely.

Empyrean Promise

Empyrean Promise

Replace a summoner spell with Empyrean Promise Vigilance active. Additionally, gain 15% heal and shield power. Active – Vigilance: After a 0.25-second delay, dash to the current location of the target allied champion and gain a 100 to 250 (+ 100% AP) (+ 10% bonus health) shield for 3 seconds. Upon arrival, grant the ally the same shield (20 second cooldown; 2000 range).

Tap Dancer

Tap Dancer

Basic attacks on-hit against enemy champions and minions grant 10 bonus movement speed, lasting for 5 seconds, refreshing on subsequent triggers, and stacking infinitely. Additionally, gain bonus attack speed equal to 10% total movement speed.

Ominous Pact

Ominous Pact

Your abilities now have a health cost of 5% current health to cast them. In return, you gain ability power based on your missing health, up to 75 to 150 at 70% missing health, 0 to 50 bonus movement speed, and 0 to 20 omnivamp.

Cruelty

Cruelty

Immobilizing or grounding an enemy champion summons a comet above them that lands at their current location after 1 second, dealing 50 to 150 (+ 40% AP) (+ 4% of your maximum health) magic damage to enemies within the area (6 second cooldown per target per cast instance).

Triggered Inferno

Triggered Inferno

Your damaging basic attacks and abilities against at least one enemy champion unique from the previous damaging hit made against champions generate a stack of Style for 6 seconds, refreshing on subsequent unique or non-unique hits and stacking up to 6 times. For each stack, gain 2.75 to 3.5 bonus movement speed, up to a maximum of 16.5 to 21.

Overloaded

Using another Ability resets the cooldown of your chosen ability.

Pandora's Box

Pandora’s Box

Your current augments transform into an equal number of completely random Prismatic ones.

Ultimate Revolution

Ultimate Revolution

Casting your ultimate ability resets its cooldown immediately after its effect starts or has elapsed (75 second cooldown, reset upon death).

Tripleshot

Tripleshot

Your chosen ability targets 2 additional enemies in front of you.

Double Tap

Double Tap

Basic attacks that critically strike apply on-hit effects an additional time. Additionally, gain 25% critical strike chance.

Cant Touch This

Cant Touch This

Casting your ultimate grants you invulnerability for 2 seconds (8 second cooldown).

Fey Magic

Fey Magic

Damaging enemies with your ultimate ability polymorphs them into harmless critters for 2 seconds, during which their base movement speed is reduced by 60, and disarms them for the same duration (15 second cooldown per target).

Spell Split

Spell Split

Your chosen ability missile splits into two on hit, at max Range, or when Recast.

Empowered By The Faithful

Empowered By The Faithful

Granting a heal or shield to an allied champion blesses them for 8 seconds. Whenever a blessed ally damages an enemy champion, you generate a stack of Devotion, stacking up to 50 times. Upon reaching maximum stacks, you unleash a shockwave that deals 50 to 350 magic damage to nearby enemies. Enemy champions damaged below 25% of their maximum health are executed.

Stuck In Here With Me

Stuck In Here With Me

Casting your ultimate ability creates an aura with a radius of 500 units around you for 2 seconds, during which you also gain 40% damage reduction. After the duration, you taunt all enemies within the aura for 2 seconds (30 second cooldown). Additionally, gain 30 ultimate haste.

Rite of Ascension

Rite of Ascension

On takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns.

Prom Queen

Prom Queen

Automatically cast The Quickness, empowering you to break into a captivating sprint for 4 seconds. While empowered, you gain ghosting and 50% bonus movement speed, and enemies you collide with become charmed for 2 seconds (25 second cooldown). A sparkly tiara will descend upon you 2.5 seconds before the effect activates.

Titan's Resolve

Titan’s Resolve

Gain stacks when taking or dealing damage. For every the required number of stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity.

Holy Snowball

Holy Snowball

After using the Dash spell from Mark, you become invulnerable for 1 second upon arrival. Additionally, your Mark cooldown is reduced equivalent to 100 ability haste.

Pin Cushion

Pin Cushion

Attacks during {{SpellName}} gouge your target with Nails. Nails accumulate damage, execute, and grant Movement Speed upon expiration.

Multishot

Multishot

QUEST: Hit enemy Champions with your chosen ability the required number of times. REWARD: Fire additional missiles per Quest Level.

Glass Cannon

Glass Cannon

You gain a health threshold equal to 70% maximum health which cannot be modified nor exceeded by any means. In return, you deal bonus true damage equal to 25% of your pre-mitigation damage as melee, or 15% as ranged.

King Me

King Me

Upon entering the enemy team’s gate or Catapult for the first time, either of which are located near their spawn, you become Kinged, causing you to gain one random Prismatic-tier augment and the first eligible Legendary item in your inventory to be upgraded with improved stats. The gold value of all upgradeable stats on the item is increased by exactly 1000 gold.

Brass Blast Aram Mayhem

Brass Blast

Gain a Summoner Spell that allows you to charge up a horn blast to knock back and damage your enemies.

Double Time Aram Mayhem

Double Time

Damaging enemy champions with two separate abilities in quick succession grants permanent Mana and deals additional damage.

Recoil

Recoil

One of your abilities will launch you backwards when you fire it.

CRIMSON COBALT

CRIMSON COBALT

One of your Abilities marks enemy champions; consuming the mark deals extra damage and reduces the cooldown of your Ability.

Recoil

Recoil

One of your abilities will launch you backwards when you fire it.

Get Jinxed

Gain a Summoner Spell that allows you to jump on a destructive rocket and drive it into your enemies.

Arcane Axiom Aram

Arcane Axiom

Takedowns refund a portion of your Ultimate Cooldown.

Heavy Is The Crown

Heavy Is The Crown

Gain Attack Damage, Ability Power, and Attack Speed but decrease your own Move Speed. Every Takedown increases this effect and dying decreases the effect.

Jeweled Bracelet

Your Ultimate Ability can now critically strike.

Enchanting Butterflies

Healing and Shielding allies summons butterflies. Once you have enough butterflies, they’ll fly at enemies you damage, dealing additional damage.

Upgrade: Stormsurge

When Stormsurge applies Squall, it now detonates in an area, dealing additional damage and marking enemies with a secondary Squall.

Sap Magic

Every 10 seconds, your next Attack deals additional damage and heals you.

Take’em Down Down Down

Damage an enemy champion five times with Attacks and Abilities to gain a burst of healing and extra damage.

Still Here

Still Here

Gain Attack Speed and Lifesteal based on your missing Health.

Armored Impact

Armored Impact

Using an Ability causes your next Attack to deal additional damage based on your Armor.

The Boom and the Bass

After casting an Ability, your next Attack within 6 seconds is faster, deals magic damage On-Hit, and grants you Move Speed decaying over 2 seconds.

BEES!!!

BEES!!!

Your abilities occasionally fling an exploding beehive at your enemies that deals damage, slows, and applies On-Hit effects.

Weapon Of Destiny

Weapon Of Destiny

The first Legendary Item you buy gets stronger stats with every takedown.

Flow of Spirit

Using a specific ability grants you stacking Attack Speed.

Lonely Warrior

Lonely Warrior

Gain Armor, Magic Resistance, and Attack Speed for every enemy Champion around you.

Blue Barrier

Blue Barrier

Gain a Shield whenever you cast an Ability based on the mana cost.

Lich Brain

Lich Brain

Gain Ability Power based on your Bonus Health.

Ultimate Recursion

Ultimate Recursion

Gain 50 Ultimate Ability Haste.

Fruitify

Fruitify

Enemy Champion takedowns create Fruit that can be picked up by you and your allies for healing.

Sound Barrier

Sound Barrier

Your shields grant Move Speed.

Gift of the Drowned

Gift of the Drowned

All Bonus Health from your items is converted to Lethality.

Hands Off The Talent

Hands Off The Talent

Your Attacks deal extra damage if fired from max range.

Updating…

By Exodia

I am a semi-professional gamer with a long-standing passion for tactical gameplay. My journey began with Teamfight Tactics (TFT) since its very first season (Set 1), where I developed a deep understanding of strategic compositions and meta-game shifts. Over the years, I have actively competed in various small to medium-scale local tournament circuits (PC Cafe tournaments), consistently honing my skills in a competitive environment. Beyond the strategic depth of TFT, I am a versatile player who enjoys the creative world of Roblox and the engaging mechanics of Titan Fishing. I am always looking for new challenges and opportunities to connect with the gaming community.

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