Here is a list of TFT Set 18 tips and tricks, covering hidden mechanics, smart item synergies, and a few fun Easter eggs you should know.
Best TFT Set 18 Tips, Tricks & Hidden Mechanics
Last updated 2 Tips today (Nov 11, 2026)
The Elder Dragon’s AoE basic attacks can trigger Silvermere Dawn.


It’s an AoE stun, and with its 0.5 attack speed, Silvermere Dawn has almost no downside – it’s a fantastic item.
Try to avoid giving Hunter a Fishbones or giving Draven a Hunter emblem



The Hunter effect is: if a Hunter hasn’t switched targets within 4 seconds, they gain 10% damage amplification.
Fishbones and Draven’s effect is that attacks hit random enemies within basic attack range.
So try to avoid giving Hunter a Fishbones or giving Draven a Hunter emblem.
- Fishbones: Every attack targets a random enemy.
- Draven passive: Attacks random enemies within range.
The moon phase is determined only by the strongest Alune

Alune’s ability form depends only on the moon phase, and the moon phase is determined only by the strongest Alune, so even if you field multiple Alunes at once, and even if the later Alunes don’t finish casting four abilities, as long as the moon phase reaches full moon, the next ability can become the full moon form
Attuned: Your strongest (Alune) advances the “moon phase” once after each ability cast
Alune ability Moonfall: Drops 9 moonstones onto the 3 nearest enemies; during full moon, Moonfall Descends, dealing magic damage shared among all enemies
Infinite Gold Easter Egg with Tactician’s Items



There is an Easter Egg that If the holder has the Tactician’s Cape, Tactician’s Crown and Tactician’s Shield equiped, generates gold Gold infinitely until the holder dies, in and out of combat.
Solo Plate only triggers the bonus HP effect once per unit


Solo Plate only triggers the bonus HP effect once per unit, even if they’re holding two or more copies of the item.
Solo Plate: At the start of combat, allied units holding a Gargoyle Stoneplate and standing alone in their row gain 20% max HP.
Mana items bad on Ashe


Ashe’s skill trail automatically disappears after the next skill is cast (even if 4 seconds haven’t passed)
Also, mana items usually won’t be paired with other starter items, so the first skill comes later
This makes mana items bad on Ashe
Ashe’s skill: Arrows leave a trail for 4 seconds, dealing damage per second to enemies inside and applying a 20% slow.
Mana: After the first skill cast in combat, restore 100 mana over 5 seconds.
Warwick + Spear of Shojin and Dawncore



Warwick’s ability stacks attack speed within the round that lasts until the end of combat, so Spear of Shojin and Dawncore are great on him.
Adaptive Helm works best on Soraka and Fiddlesticks



Soraka and Fiddlesticks gain tons of mana from their traits, and Adaptive Helm’s passive amplifies that benefit.
So Adaptive Helm on Soraka and Fiddlesticks has excellent data.
Wicked Blossom: Combat champions harvest enemies on takedown, gaining: 10 Mana
Triple Protector’s Vow on Sentinel unlocks fast team mana


The Blue Golem monster buff gives your whole team 2 auto mana regen per ability cast
So pairing it with 3x Protector’s Vow to quickly fire off the first ability lets you get team value early, 3x Protector’s Vow is a great itemization.
How do you get an AD Nidalee when her AD and AP ratios are the same?

- Activate the Adaptive trait, which defaults to AP
- Give her a Storm B.F. Sword so AD surpasses AP, making Nidalee scale off AD
- Build the B.F. Sword fighter items on Nidalee, which are Edge of Night and Bloodthirster
- As long as you never let AP exceed AD for the rest of the game-like adding Titan’s Resolve, Hand Of Justice, etc.-Nidalee will stay AD the whole time.
More Tips Coming Soon!